Published on March 22nd, 2013 | by Andy Astruc1
Unity tools are coming for PlayStation platforms and you should care
Sony have not always been the most savvy group in the video game marketplace. The company is somewhat infamous for strange marketing campaigns, PR missteps and technical malfunctions. Recently, however, it seems like they’ve been taking advice from Marty Kaan, because every dirt patch is growing roses. Recently they announced the PlayStation 4, which, while not doing anything revolutionary, certainly generated a lot of positive buzz and didn’t spring any clandestine profit-protection traps (yet). Now a new partnership between Unity and PlayStation has been announced.
The deal will see Unity tools developed specifically with PlayStation platforms in mind, which includes the PS3, PS Vita, PlayStation Mobile, upcoming PS4 and “SCE’s future cloud services”. Some Unity games have already made it to PlayStation’s blue-tinted shores, such as the Vita’s monochromatic prison breaker, Escape Plan, but the new deal will make it much easier in the future. Which is great news, because game development is already too hard and expensive without the added problems of trying to port to incompatible platforms.
Unity is a friendly and easy to use development engine — on a scale of such things — and provides many developers with the tools to create otherwise difficult or impossible projects. The partnership will obviously impact many studios now and in the future, but particularly independent game makers.
Providing smaller developers with the tools to reach a larger audience is bound to increase the depth and variety of available games, meaning it’s a win-win situation for the industry and community. Looking at the current state of independent games, it’s hard not to get a little hyped at the prospect of such innovative ideas unrestrained by cost and technical difficulties.
There’s no word yet on when the tools will become available for PlayStation, but Unity says we can expect more details in the coming months.