How a plastic torso ruined feminism

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“Whoever fights monsters should see to it that in the process he does not become a monster. And when you look into the abyss, the abyss also looks into you.”

It’s unlikely Friedrich Nietzsche was thinking of social justice and video game controversies when he wrote that line. More likely he was gazing at his own navel and pondering the meaningless of everything in the universe. Still, it serves as a decent cautionary statement for those getting into activism: it’s hard to combat fanatics with fanaticism. Unfortunately, the gaming industry has a tendency to overreact to things – no doubt partially due to a slight persecution complex and past events that have cast it in an unfavourable light. The most recent controversy du jour surrounded Dead Island Riptide and a special edition statue. Specifically the bloody human torso statue that comes with the UK and Australian Zombie Bait edition.

On the surface it’s simply another collector’s item for whoever buys these types of things, just like the crouching Batman, oversized Skyrim dragon and BioShock 2 soundtrack vinyl. But the gaming press was quickly awash with words like “shock”, “outrage” and “disgust”. The main problem people seemed to be having – although it’s difficult to pick apart single arguments from a landslide of emotion – is 1. the statue is female, and 2. it’s gory. Both of these things are true, of course. What matters is whether you think that’s cause for concern.

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A lot of emotive language and argument was tossed, grenade-like, out of imagined trenches. It’s offensive to women, displaying them as sexualised objects by literally presenting a sexual object. It’s disgusting and wrong. It demeans the industry and adds fuel to the fires of those who dislike video games. The deeper you dig the more bizarre and nonsensical the claims get, with some nuts shouting that it’s the same as sending people porn.

Reaction to the statue (and let’s try to remember at all times that it is just a statue) was so severe and so overwhelmingly negative that publisher Deep Silver issued an apology via Twitter in short order:

We deeply apologize for any offense caused by the Dead Island Riptide “Zombie Bait Edition”, the collector’s edition announced for Europe and Australia.

We sincerely regret this choice. We are collecting feedback continuously from the Dead Island community, as well as the international gaming community at large, for ongoing internal meetings with Deep Silver’s entire international team today.

This should be more worrying to people than a piece of plastic with breasts. A company made a tacky statue to sell to gamers and they’ve been forced to apologise due to a collection of loud voices with very little backing up their claims.

And the torso is tacky, no arguments there. It’s a torso, for a start, covered in blood and wrapped in a Union Jack bikini. But being without class is not the same as being without merit. Many complaints about the piece have prefaced feminist worries with the idea that it can’t possibly stand as art because it’s ugly and because it’s commissioned marketing. Suggesting anything can’t be art because you don’t like it seems ridiculous in any context, as there are mountains of material I would classify as terrible without dismissing any form of expression present. Someone had to design the piece, create a prototype, tweak that design and then produce the statue; at some point there had to have been creative thought.

Deep Silver stated in their initial press release that the 31 cm high statue of a zombie’s torso is a “grotesque take on an iconic Roman marble torso sculpture.” Examination of the piece certainly backs up that theory, as there are plenty of examples of similar torso sculptures if one cares to look. It is very hard to find one that is fully clothed, however, and many lean more heavily on the male anatomy in all its dangling glory. Gore aside, the Riptide sculpture is actually a damn sight classier than these ancient pieces by our modern standards, depicting far less of the human form and in an outfit you could see on any public beach. I can only imagine the uproar if a game company released a tasteful nude as promotional material.

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As for the idea of marketing and commissions not being art, I can’t imagine anyone would say that the upcoming statue of Songbird from BioShock Infinite isn’t art, or the purposefully sexual covers of Catherine. Indeed, much of the art people see is commissioned as marketing or some other specific purpose. It’s a wonderful utopian idea to think that art and commerce are separate entities, but many of Leonardo da Vinci’s most famous works were made for rich people with deep pockets. Art doesn’t stop being art because someone paid for it.

Next comes the question of appropriateness. Is it appropriate to have a bloody torso (nominally female, for the moment) as an advertisement for a game. It’s a nebulous question to begin with, we all have different ideas on what constitutes “appropriate”. You might not think it’s right to wear pyjamas to the supermarket; I don’t think people should be allowed to spit in the street; my father doesn’t think it’s appropriate for gay people to touch in public. So overall appropriateness is a dead end. Instead, we can look at the statue in its own context: Dead Island Riptide is a game about a tropical island overrun with zombies. The torso is of a woman dressed for the beach who has been attacked and turned into a zombie, then presumably hacked up. Which is exactly what the entire game is about.

It’s hard to fathom the idea of someone who has no problem with shoving an electrical machete into the guts of a screaming, bikini-clad woman in the game, but is outraged at the idea of a statue depicting the result. You can’t have your bloody cake and murder it too.

Referring back to Deep Silver’s apology, they point out exactly that, stating the torso is “cut up like many of our fans had done to the undead enemies in the original Dead Island.” To turn this tragic comedy into a grand farce, many media outlets and commentators actually scoffed at this inclusion, as if it was outrageous to suggest that promotional material was allowed to reflect the product it was promoting in the first place. In a statement on Gamespot, games writer Rhianna Pratchett said “Why did part of Deep Silver’s apology seem to be trying to shift the blame onto players by suggesting that it’s already what they do in the game?”

Perhaps because it is what they do in the game. The mind boggles at the fact that simply stating a fact about gameplay could be viewed as “shifting the blame”. She notes that she does many things in games she wouldn’t want on her desk. Right she is, leading one inexorably to that unfortunate cliche: just don’t buy it.

That is, apparently, an unacceptable answer for opponents of this hunk of metaphorical meat. What has been most interesting – and most depressing – about this situation is the vehemence with which people have attacked not just those who made the statue, but anyone who might suggest they want it. Even those taking a neutral position have been pressured to toe the line and demand the offending article be banished from the face of the Earth. Many were joining the fray, but Jenn Frank emerged as a sort of “voice of the people” on Twitter when she dedicated several hours to the torso situation. Among the outrage was this:

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It’s more than slightly disingenuous to state that it’s perfectly acceptable to buy this product, then immediately turn around and call anyone who does so a sociopath. Not only is it genuinely (and ironically) offensive, it seems like a failure to understand the meaning of the word itself. To equate the actions of a sociopath with someone who buys a horror-themed collectable is meaningless ad-hominem. Sadly, she wasn’t the only person who decided to use sensational language in favour of accuracy and levelheadedness. Destructoid writer Jim Sterling wrote “Jesus Christ, what kind of sociopath would actually want this 12″ resin nightmare? Even putting aside the weird message a sexualized corpse torso sends, it’s just … ugly.”

The arguments against such a point of view I’ve already covered, but it’s particularly difficult to have a decent conversation on such topics when those loud, offended voices are unwilling to engage. Frank represents a general feeling in these segments of the community that we should just accept that these things are offensive simply because people are offended.

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That settles it then. It isn’t okay. Whatever that means. Everyone pack up your stuff and get out, because it’s not okay. What about it isn’t okay? Is there any aspect of it that is okay? Can we talk about it? Shutting down conversation is always a much more terrifying prospect than something I personally dislike. It’s that whole “not agreeing with what you say but fighting to the death for your right to say it” business. This feels like a minority opinion, however, if this tweet by Polygon’s Justin McElroy tweeted the following, apparently resonating with many other people who hate discussion:

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This wrongly assumes a few things. First, it explicitly states that a man’s point of view is invalid when discussing women’s issues, which means that anything I, as a man, have to say about the issue is moot. Even if it’s positive. Second, it implies that women are always right about issues, and – at the risk of blowing minds – they’re demonstrably not any more right or wrong than men on average. Third, it assumes that women always agree on these matters, which is the most inaccurate idea in this whole debacle. Many women either don’t care about this statue, or testify to the complete lack of offence it caused. If you’re conceding that not all women agree, then your argument is not that we should agree with women on women’s issues, it’s that we should agree with the most offended people, even if they might be wrong. Because if you’re offended then your point of view has more weight, apparently.

If this Riptide statue has exposed one important thing for the games industry, it’s the dangers of appeasing the mob. It’s perfectly fine if you don’t like the statue, and there’s no problem with viewing it from a feminist perspective. But the arguments being thrown around the gaming press and social media have been paper thin at best, and outright wrong at worst. More importantly, an open dialogue was actively discouraged in favour of catering to those who could shout the loudest. I would rather live in a world of offensive torsos and considered discussion than one where everything is homogenised to avoid any chance of controversy or points of difference. Our maturity as a subculture isn’t measured on how many violent games we have versus emotional epics; it’s measured on how we handle the aspects we don’t like. By that count, this bikini girl has made us look very childish.


  • tess

    I agree, I am a woman and it seems as if this collectible matches the game so whats the big deal?

    • Holly

      I don’t recall in the game being able to main a living woman, tear her into pieces, and throw her to the zombies. Oh, and doing it specifically because she’s hot and thus, the zombies will want to eat her more. Zombie Bait!

      • http://twitter.com/NickCapozzoli Nick Capozzoli

        Aren’t you making some strange assumptions there? The stated explanation strikes me as much more logical: that it represents a zombified beach-goer who has since been hacked up, a la Dead Islands gameplay.

        I could certainly see arguing that the “Zombie Bait” terminology is problematic, though. While it’s possible that it’s just a scary-sounding term to describe the player, it’s far more likely that it’s suggesting that the girl in question is either bait because she is (was) attractive, or because she’s simply a girl (and weak, or something).

  • dreu81

    So it was actually the predominantly male games journalist view of the torso as being female and once part of an attractive complete female body that was then run through their own ‘enlightened’ idea of what women would think compunded by their natural hetero perspective of ‘thats a hot lady who should not be chopped up’ that initially caused the negative reaction like some sort of subconscious white knighting. Which in fact is actually sexist behavior for thinking women needed to be protected from this abomination?

  • http://twitter.com/djchan08 David Chandler

    “Our maturity as a subculture isn’t measured on how many violent games we have versus emotional epics; it’s measured on how we handle the aspects we don’t like. By that count, this bikini girl has made us look very childish.” This, this, a thousand times this.

    I don’t like the statue. It’s a hacked-up woman in bikini, with of anything that would emphasize something other than sexuality brutally cut off. I think its portrayal of sexualized violence is more crude than it is effective in reflecting the game. At least in the first Dead Island I didn’t eye hump eviscerated torsos like the statue suggests, but I could have been playing it wrong. It’s juxtaposition with the other statues is pretty interesting–though I disagree with you on seeing the “classier” object as the one of a brutalized figure–, and it goes to show that there was something other than really weird arousal driving this thing’s creation. But I still think it’s problematic and a bit stupid.

    I don’t want it banned, I just don’t want it in my living room. And I’m sure as hell not gonna tell anyone else not to buy it or get into shouting matches on the internet. And, like you, I’m pretty irritated that Deep Silver didn’t at least try to explain, “This is what we’re going for here,” instead of just bowing out, tail betwixt quivering legs. They don’t necessarily ‘owe’ the world or the industry an explanation, but they should to defend their choices, not to mention the people who spent time to make this thing.
    I think this whole thing is designed to create media buzz. It’s called ‘Zombie Bait’ and media outlets and twitter crusaders are acting like a mindless horde of reactionary crazies. They knew exactly what they were doing, throwing this gem out in an industry that’s already scrutinized for its treatment of women in media and for its lack of women in the work place. They were poking the crazy–which they are perfectly within their rights to do, as it has gained them much attention. I just hate it when people poke the crazy because it makes everyone look like an ass.

    • http://twitter.com/FraserIBrown Fraser Brown

      I think that what Deep Silver were going for was pretty clear, and in the PR they did explain the bust’s influences. They don’t owe anyone an explanation, but they did explain the logic behind it. It’s hardly the fault of Deep Silver that the press decided to ignore the information provided in the PR and just jump on the morally outraged bandwagon.

      If the bust was for a Resident Evil game, I might think it was oddly sexualised, but it’s not — it’s for Dead Island, where at least half of the zombies are in a state of undress. It’s in keeping with the game. And let us not forget that traditionally, horror and sex or nudity go hand in hand. It’s sometimes exploitative, and sometimes it exists because the juxtaposition of something horrific and something attractive is striking and grotesque, and that’s a major theme in Dead Island. The Island itself is a veritable paradise, but has become covered in blood, gore, destruction and insatiable hordes of undead monstrosities.

      • http://twitter.com/djchan08 David Chandler

        Good point. I still think their apology may have undercut their purpose, though, by bowing to the politically correct masses.

        Sex and horror go together, true. They always have. But the differences I see in the bust and the game lies in their respective media. The combat of Dead Island never emphasizes sexuality (at least not for me) because the rotting flesh of the zombies were made to look like zombies: grotesque, unappealing, and ready to be hacked. They were made to be interacted with and then left. You hack up a walking corpse, and you move on. You don’t really have time to gaze at the mutilated bikini-clad monster. You could, but the game doesn’t ask you to.

        I can’t rightly say the same for the statue. Though they’ve said it’s supposed to be a zombie, the body does not look zombified. It just looks like someone chopped up an attractive female. As an aesthetic object, it’s meant to draw and then hold our attention. It’s designed to sell a product to a largely male consumer base, and it’s titled ‘Zombie Bait.’ Gazing at a sexualized mutilated torso just isn’t the same as beating a scantily clad zombie and then moving on.

        Perhaps it’s made to juxtapose arousal with horror in order to inspire revulsion, but does the game do the same? The game goes to great length to show paradise in grotesque turmoil, but I don’t see that as the same thing as sex and violence, which is why I think the statue is a bit problematic.

      • Holly

        It’s wild how you’re able to acknowledge so many indeed sexist tropes and then not recognize a single one of them as sexist. It is sexist to position violence and sex together. Why? Because the juxtaposition feeds a number of moral ills in our society, ones that end up in woman actually getting hurt. Of course you don’t care about this, you’re not the one that has the deal with the consequences of a culture that constantly objectifies women and celebrates sexual violence.

        • http://twitter.com/FraserIBrown Fraser Brown

          I live in the same culture that women do, and as someone who has a mother, a sister, grandmothers, female friends and lovers, the objectification of women does affect me.

          The juxtaposition of sex and horror does not equate to sexual violence or the celebration of it any more than the juxtaposition of a beautiful tropical island and the post apocalyptic scenario that destroys it condones the destruction of pretty islands. That’s a massive leap in logic.

          I find it very interesting that everyone in the comments who isn’t particularly offended by the bust is capable of discussing it calmly and in a friendly manner, yet the person who condemns it as offensive is the one being rude and unpleasant.

          • singing_pigs

            Why is “discussing it calmly” definitively the best way to approach an issue like this? Maybe this warrants emotion and outrage. It’s a mutilated, bikini-clad, woman’s torso. Intentional or not, that stirs up strong feelings of objectification, sexual violence, and misogyny. Maybe someone who encounters objectification on a regular basis isn’t going to react rationally and calmly to this imagery. Maybe they’re just human. I dunno.

            I mean if you guys want to have a calm and rational discussion because you are actually capable of doing so, by all means, go for it. Calmly and rationally discuss whether or not this object was intentionally sexist or not, whether it informs a larger view of sexism in the industry, whether it has a place in the living rooms of mature gamers or not. I’m serious, every issue needs people who can divorce themselves from it emotionally. It’s healthy and beneficial to the overall conversation.

            But I say, an issue like this needs people who are passionate too. Who respond with their gut, with their heart, who react viscerally upon impact because it strikes something deep in their soul. Women who have lived a life of objectification (and trust me, I have barely met any women where objectification was not a significant part of their life story). They will not, and should not, react calmly and rationally to this. And sure, maybe the objectification of women does affect you to some degree. But it’s not the same. It’s really, really not.

            So please, have your logical discussion. That’s fine. That’s good. But don’t turn it on others. Don’t look down on people for their passion or their anger. Some people just need to react that way. They are not lesser because of it.

            • http://twitter.com/FraserIBrown Fraser Brown

              There’s passion, and then there’s calling someone a joke or insipid instead of adding to the discussion. I’m all for people getting invested and passionate, but when it’s not tempered by reason then it’s just noise. If people just stomp around shouting and getting upset, then there’s no way to discuss anything, it will just devolve into a meaningless argument that embarrasses both participants.

              I look down on Holly’s comments because they are insulting, sensationalist, and they attack me instead of my argument. She isn’t being passionate; she’s just being aggressive.

            • http://www.awesomeoutof10.com/ Andy Astruc

              People absolutely have the right to be emotional, angry and irrational when reacting to things. But if you’re going to try and tell me that irrational argument is the right one, then you’re creating an oxymoron.

              You can have an emotional response to something and still form a rational argument, there’s a reason I waited a week to post my thoughts. If you can’t support your points with rational thinking then you’re wrong. Simple as that. And people are welcome to be wrong about things, we all are sometimes. Just don’t try and convince me you’re right because you got more sad than I did.

              The issue with situations like this is that often people use their “passion” to shut down rational discourse and force their point of view. That absolutely happened in this case. Even the gaming press was littering their headlines with emotive language condemning the offending object. I witnessed many, many discussions where people were insulted, belittled and ignored for presenting any view that didn’t fit with the generally-accepted outrage. That sort of thing makes me angry, but I took a step back and tried to make my points rationally, I’d just like to see more people do the same.

      • Holly

        I’m not even gonna bother running down all your insipid flimsy points because you’re obviously only seeking to defend this torso at any cost, without giving any valid consideration to the view points of others. Obviously, they’re just wrong because you decided they were, no matter’s starin at you in face.

        You’re a joke.

        • http://twitter.com/FraserIBrown Fraser Brown

          I’m more than happy to discuss opposing viewpoints. I don’t think people are wrong just because I decided they were. I explained why I think the way I do about the subject, clearly and without resorting to insults. Something you could learn from.

  • http://twitter.com/FraserIBrown Fraser Brown

    What’s rather interesting is that the iconic Greco-Roman sculptures and statues that inspired the bust were not originally torsos. They are fragments of pieces of art that were broken either through accidents and age, or, frequently through wilful destruction by moral crusaders. Christians use to destroy Roman art by the truckload because they were offended by the nudity and the pagan influence. It’s a shame to see that not much has changed in over a thousand years.

  • http://twitter.com/kittygetwet James Sorensen

    This is just… PERFECT!

  • http://www.facebook.com/michael.weir.7359 Michael Weir

    Interesting take on the subject, and well written. My only offense to the “statue” was it was just another thing with huge balloon tits marketed at males in a male dominated industry. Hey I’m a dude, I like tits and video games, so I get how this idea was conceived. But I feel like it’s marketed at an age of boys who are probably 1-2 years shy of meeting the age requirements needed to play a violent, gruesome game. I also think Deep Silver should’ve stuck to their guns, much like BioWare should’ve stuck with their guns with Mass Effect 3′s ending.

    The real offense is how easily game developers are swayed by the vocal minorty lately.

  • http://twitter.com/NickCapozzoli Nick Capozzoli

    I agree. I tried to express similar sentiments the day of the debate, on twitter and on my blog (at the risk of being tacky, the piece is here: http://www.fourthrail.net/2013/01/torsogate-gamings-latest-48-hour.html )

    I tried to lobby my case then, but it was very disheartening to see the tone of the discourse shift. The ad hominem, moral posturing, and shouting down got pretty bad. RPS’s initial piece on the torso was pretty disappointing, too – it amped up the hyperbole right from the get-go, so the whole thing took on an emotional, mob mentality before any real discussion could take place.

    I’m glad to see a rational piece out there that meshes with my impressions of the torso piece and the surrounding fervor.

  • Holly

    Lmao what a fucking joke. No seriously, best read I’ve had today. Ridiculous warmed over tripe out of 10.

    • http://www.awesomeoutof10.com/ Andy Astruc

      Be more specific. Use examples to support your conclusions. Please see me after class.

  • singing_pigs

    I won’t pretend that this is the most articulate writing on the subject, but here’s my take on why men generally don’t have a good perspective on these issues: http://www.ign.com/blogs/singing_pigs/2012/08/13/sexism-marginalization-and-me-why-i-hesitate-to-comment . I wrote that back when the “girlfriend mode” issue with Gearbox erupted, and I was tired of seeing guys be so callous about it.

    Also, partway through writing a reply to Fraser Brown a minute ago (http://www.awesomeoutof10.com/features/how-a-plastic-torso-ruined-feminism/#comment-777137912) it dawned on me I was really reacting to all the commenters and a lot of this piece as well. So, you know. Check it out.

    • http://www.awesomeoutof10.com/ Andy Astruc

      While I understand the initial desire not to wade into a situation you know nothing about, that isn’t really the case. As Fraser said below, we all live in the same society and we all interact with women in our lives. Humans are perfectly capable of understanding another person’s point of view, society runs on that principle every day. Just as relevant is our ability to evaluate information. No matter how emotional an issue may be, it still has factual content buried somewhere.

      There’s also the issue that not all women have substantially suffered from sexism in its various forms. Some have never dealt with it at all. They’re as unqualified to respond as men. Unless this just applies to men, which would be oddly sexist in and of itself. As I said in the article, staying silent just because you’re a man does nothing but shut down discussion on important issues and deprive both sides of various viewpoints and support.

      Most importantly, given that many (not all) women have agreed with this article and similar sentiments, it seems bizarre to dismiss its contents just because of my gender. In fact, I know several women who would have written the same things I did. Some would have written much more damning and angry versions defending the statue.

  • http://www.awesomeoutof10.com/ Darik Kirschman

    I’m not gonna type out a huge response because, honestly, I feel as though the article, Fraser and David all covered bits of how I feel about this whole kerfuffle. First thing’s first: the statue is tacky, tasteless, unpleasant and SO MANY OTHER adjectives. I don’t like looking at it and I certainly don’t want it in my house either, much like David. That said, I don’t really have a problem with it, though, as it’s just a crude, thoughtless depiction of something that’s routinely seen in-game.

    I can see why people, especially women are offended. I sympathize with them and they totally have a right to be offended–obviously–but to say that anybody who looks at that statue and says “yeah, okay, I’ll buy it, whatever” is a sociopath or sexist or some sort of perverted sexual deviant is more than a bit ridiculous. In the end, flinging around such weighty words with careless abandon does a lot more to weaken your arguments than it does to strengthen it.

    Our industry is rife with sexism in video games and in the workplace. I will agree that this statue was in bad taste and probably done with little-to-no thought of public relations or opinion (or, perhaps it was–solely designed to provoke and promote Dead Island: Riptide, in which case fabulous job). But it has a right to exist and people have a right to enjoy it. We need equality in our industry, badly, but that doesn’t mean that others’ rights should be squished because people are offended by what comes from those rights. That leads to a dark place. But, whatever, this is long enough.

    TL;DR – The statue sucks, but the outcry and subsequent treatment and vilification of those who may or may not enjoy it (or even defend it, as seen in THESE VERY COMMENTS) sucks even more. KIRSCH OUT.

    P.S. Dear Andy… :P

  • http://www.facebook.com/people/Iris-Repliforce/100001201063895 Iris Repliforce

    Bet nobody would complaining if it were a man torso with the whole male disposable

    mentality the world has going on. Feminists give men and women a bad name. And they can’t even change a light bulb. Great Scott! This further proves the violence is OK but sexuality is not. At least it’s has clothes on?

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